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Rules
Sept 29, 2016 7:23:55 GMT 1
Post by Kaizer_Zombieguy I on Sept 29, 2016 7:23:55 GMT 1
2 alliances until the year 1520, then you can have 3 alliances until 1650 when you can have unlimited with allies. You need to have positive relations with the country you ally (If the nation was AI controlled, would they have accepted it?).
Dont make peace offers above 100 war score
You must surrender if you have clearly lost a war, dont refuse a good peace deal.
Subtitutes can join wars, but they may only honor alliances made by the player he is subbing for.
Rage Quit #1: Warning Rage Quit #2: Ban from game
Dont claim land in TI, but you can have diplomatic relations with players outside TI.
Dont give your alliances stupid names, make it a bit realistic atleast.
Dont spam the chat ingame.
You may not play as a vassal/union partner of a player unless you are made one in game. Exception is if player A signs up as a vassal (lets say Sweden) before Player B chooses tthe leader (Denmark), in that case Player B can't play as the leading country.
Respect reasonable claims.
Only form a coalition against other players if they are 1. Expanding outside their own claims into someone elses, or 2. Expanding at a rate which could be seen as threatening. Don't abuse this.
Breaking these rules once=warning Repeated breaking of the rules=kick
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